Checkpoint 2 | Level design
Death's Purgatory » Devlog
My game is only going to consist of one screen so this job wasn't too difficult, it's mostly just a flat ground and then a background. I used Aseprite to make the background and it was my first time using a digital art program but I think it went pretty well.
This was the original background but I thought the expanding circles in the back would be too much on the eyes at full animation speed so I kept it static.
I'm pretty happy with how it looks, I also really like the chains, I don't have a screenshot of how they originally looked but their mainly dark shading was an accident, a good accident.
Files
Death's Purgatory.zip Play in browser
Sep 20, 2024
Death's Purgatory
Status | In development |
Author | mswalles |
More posts
- Checkpoint 3 & 497 days ago
- Checkpoint 1 | Player MovementSep 20, 2024
- Game ConceptSep 12, 2024
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