Checkpoint 3 & 4
Death's Purgatory » Devlog
Forgot checkpoint 3 so it goes here.
I've been slacking but I'm going to get it together for checkpoint 5.
Made a bullet sprite and ported that along with the background sprite into the game with animated floor.
I made a bullet hell like attack, it's very useful for testing. I also added an invincibility toggle for testing.
Added an attack manager so that the boss will cycle through different attacks (when I have more than 1) (I also don't think it works right now)
Thinking about having attacks become harder when a certain time is reached, alongside having new attacks entirely.
Demo: (I know this is waaaaaaaay too hard but it was funny)
Files
Death's Purgatory.zip Play in browser
62 days ago
Death's Purgatory
Status | In development |
Author | mswalles |
More posts
- Checkpoint 2 | Level design73 days ago
- Checkpoint 1 | Player Movement83 days ago
- Game Concept90 days ago
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